That’s what I called this for some reason. Shot this house on the way home one day.
Then created a house loosely based on it in Blender.
The challenge for me was the angled roof, as I haven’t been satisfied with my results on those, and this time I tried out the Knife tool, and it came out pretty well.
I also used Aidy Burrows’ technique: block out a rough shape, and then use a plane textured with a tiling texture and “wallpaper” it across the outside. Then, just imported my pre-made windows, roofing and bits of wood.
This concocted image is just an experiment gone too far: ‘how would it look in a photo? Oh, yeah, ok, then, the zombie shadows must go on the ground, too, oh, and this, that, oh, the lighting is backwards, oh well, who cares, it’s a test.’ It was fun, but as always I remind myself, the film will not finish itself while I fool around in Photoshop.